Archive Page 6 of 34



I’m a Whale!

Whales rock and lately I’ve run into so many clever illustrations of them, I figure it must be a sign. Just in time for winter migration, too. The above is from the perpetually wicked Alberto Cerriteño. More clickable favorites follow. Key observation: whales always face left.

Whale with zero identity issues (anyone know the artist?):

Lovely lines as Frohawk Two Feathers revisits Jonah:

Roland Tamayo gives us the rocket powered Sperm Whale:

Bonus: Since we’re at sea, don’t miss this clever shipwreck of a concert poster. And find more whales at Wikipedia.

Asia Rich, Poor, Ever-changing

Running to keep up with the ever explosive change in Asia is dizzying. Here’s a snapshot of what’s particularly surprised, shocked, and dismayed us over the past week out east.

Down the Block Badass – gorgeously redesigned Tokyo hair salon stunningly sticks out (via myninjaplease)

Living in Refuse – the flip side of Tokyo’s super opulent hair salons is found in Cambodia’s garbage dumps, where families live day-to-day on what the rich throw out

New Gambling Capital – skid row meeds front row in Macau, the Chinese territory that’s just surpassed Las Vegas as the most profitable gambling spot on Earth

Yao-Yi Trumps Super Bowl – NBA matchup featuring two Chinese players drew more than twice as many viewers as the Super Bowl, most of them in China

Sub Surprise – undetected Chinese sub surfaces amid a US Navy exercise in the Pacific, tweaking the nose of the “vastly superior” American sea force

China Dumps Dollar – Chinese state TV implores citizens to abandon US currency before it tanks

Coen Bros. Country


How do you know you’re in NYC? You go to see the new Coen brothers movie, it’s on the biggest screen in the house (imax), and it’s sold out bigtime (standing room) — even with Hollywood behemoths like Bee Movie and American Gangster under the same roof. The Coens own this town like few others, and that’s dedication considering they haven’t made a satisfying film in over 10 years.

“It’s a right big mess, ain’t it sheriff?” “If it ain’t, it’ll do ’till the mess gets here.” That early dialog between Tommy Lee Jones and his deputy sums up No Country for Old Men. But mess is what the Coens do best and, though it isn’t quite the triumphant return to early-90′s form I’d hoped for, it certainly is their best movie in a really long time. (I’m a Miller’s Crossing/Barton Fink man myself though I still do have a soft spot for Crimewave — ahh Coens and Raimi together with Brion James.) That’s because, like my favorite non-fiction mystery Capturing the Friedmans, No Country leaves you with as many questions as answers. Fabulously so. The dialog crackles like old times, Javier Bardem is just terrifically evil, and did I mention that nearly every shot is flat gorgeous?

Emerging from the press hubub surrounding the film are some tasty bits about Coens’ secretive process and some lovely images. In a discussion on NPR, Josh Brolin (who would have thought he’d survive that wooden turn in Hollow Man?) explains why working with the Coens is like visiting Mars:

The perception of the Coens is that they’re so quirky, you look at their movies, they’re iconoclasts and they do what they want to do — which is all true — but the reality is that there’s not a lot of talk that goes on on the set. I think all their anxiety goes into who they’re gonna cast, so once they cast you they kind of let it go after we’ve had our initial talks to do what you want to do. But I can’t imagine two directors working together without a fight or an argument or at least “can you please let me finish” but it never happened once. They finish each other’s sentences. If one has an idea, the other will go “okay that’s great let’s try that.” That’s the rarity. That’s the Mars part. (atc)

Considering it’s been so long since the boys from Minnesota made a film up to their old standards, it’s pretty apropos that the Times chose now to do an homage — a great photo set of recreated scenes from their films featuring the original actors. Fun, moody, gorgeously shot stuff that brings back memories of classic movie moments. (article here)

The Coens have always been an enigma, wrapped in a riddle, shrouded in mystery. But now they’ve made us care again. Just like old times, boys. Arizona rides once more.

Visit No Country for Old Men and find more Coens at Wikipedia

The Seeing See Little

Back in April, I lost my sight for a week and it put my mind into an altered state. I began hearing and “seeing” things differently; I couldn’t quite explain it. As painful as it was, though, it also felt like a kind of gift. A quote recently republished in The Atlantic sheds some light:

I have often thought it would be a blessing if each human being were stricken blind and deaf for a few days at some point during his early adult life. Darkness would make him more appreciative of sight; silence would teach him the joys of sound.

Now and then I have tested my seeing friends to discover what they see. Recently I was visited by a very good friend who had just returned from a long walk in the woods, and I asked her what she had observed. “Nothing in particular,” she replied. I might have been incredulous had I not been accustomed to such responses, for long ago I became convinced that the seeing see little.   - Helen Keller, The Atlantic, January 1933

I wondered aloud if fewer senses means more creativity and it sounds like Helen might just agree — or at least wish that more of us would explore the many other ways of seeing we so often ignore.

Riverside Fall

Riverside Fall

Manhattan’s Riverside Park is fabulous pretty much year round but Fall is particularly special. And with the cold weather kicking in late (okay, that might be a little ominous but we’re trying to see the bright side), we’ve been able to enjoy it longer than usual.

I bought an SLR (bit the bullet) and this photo test came out well enough that I figured I’d share. There’s a larger version if you like.

Shock and Awe


For some reason, I find this juxtaposition of real NBA stars feigning shock with stickers of rockers feigning anger hysterical. Happy Halloween and I sincerely apologize.

images grabbed from espn and hydro74

Tekkon Kinkreet’s Stunning Animated City






Tekkon Kinkreet has the most stunning realization of an imaginary city I’ve seen since Blade Runner. And that pisses me off. But let’s start from the beginning.

A film adaptation of the underground hit manga Black & White, Tekkon Kinkreet (a Japanese pun on steel reinforced concrete and deep relationships) will have your jaw on the floor from the first frame and pretty much never lets up. Treasure City is flat out gorgeous and just teems with architectural detail that at once feels whimsical yet quite real. When the camera moves through the world, you want to savor every second. As far as environmental design goes, the production just nails it.

And, honestly, the city really has to breathe for the movie to work since the entire story hinges on it. In typical anime mumbo-jumbo, the story goes like this:

Black and White, two street urchins, battle an array of old-word Yakuza and alien assassins vying to rule the decaying metropolis of Treasure Town – where the moon smiles and young boys can fly. (imdb)

Despite how it sounds, the narrative sticks surprisingly close to earth. Contrast that with Satoshi Kon’s Paprika, which also visited the US this year. Where Paprika’s fantastic environs led it off the deep end in the last quarter of the film, Tekkon’s do much the opposite — they ground it. Giving much more would ruin things, but let’s just say TK feels closer to Satoshi’s more intimate (and better) film Tokyo Godfathers.

So, what pissed me off? Well, I had the chance to see Tekkon in the theater. Heck, I have a photo to prove it. But I slacked off (well, I saw the even more elusive Colma instead) and I’m now left wondering how those massive vistas might play on the big screen. Considering the box office take, it seems like I’ll likely never know. Bugger.

Find more Tekkon Kinkreet at Sony Pictures and peek behind the scenes at PingMag.

images via fps and audrey

Ads Stop Making Sense

This week hit us with ads that either made no sense or were seriously suspect. Here’s a sampling:

Toyota Alien Apocalypse – who uses the violent end of the world to sell a truck? Here’s the answer. And ironic, too, considering the carbon footprint of those things. (via coloribus)

Farting Squrrel Saves World – end of the known world at hand? Nothing that farts (caused by the freaking product they’re trying to sell!) can’t cure. Clearly, we’re going to need these masks.

Ads Most Offensive – on a more serious note, NOW collects ads seriously offensive to women (and should be to the rest of us, too)

And a couple more for the road…

MoFrames – clever video collages show motion in a single image. The soccer bits are particularly spectacular. (via cplove)

Superhero Beatdown – lovely illustration of Superman and Batman getting what they had coming

Where Now Samus?: Metroid’s Next Revolution

You’d think I’d know how to feel about Metroid Prime by now. As one of the few first person shooter heroines that’s more brains than bustline, Samus Aran is certainly to be applauded. And the triumphant transition of the Metroid franchise from 2D to 3D is still unsurpassed. Couple that with Metroid Prime 3′s tight armchair FPS controls and a world that’s full of beautiful, tactile touches that use the Wiimote just right and it’s paradise, no?

Well, kinda. And that’s where I always get stuck. Because in Metroid, you’re playing detective — exploring burned out space hulks and abandoned planets — a kind of future archeologist trying to piece together what happened after the fact. When Metroid is at its best, you feel the elation of an outer space Indiana Jones dusting off the Lost Ark (like in steampunk Skytown). When it doesn’t, you just feel lost — in a maze of beautifully different but functionally identical rooms, tracking and back tracking ad nauseam (find the energy cells, Indy!).

That’s when the ugly questions come out: Just how many times can Samus lose all her powers before she gives up getting them back again? And it’s in those moments that you have to worry; worry about whether all the rust coming off Metroid Prime 3 means that the series really doesn’t have another go-round in it — at least not a very interesting one.

I suppose it’s most telling that, even though I finished Metroid Prime 3 only a few weeks back, I remember very little of it. I recall the elation of using the grapple to rip shields from enemies. I remember surprisingly entertaining buddy action with the ship, blowing up ground targets and assembling the Theronian bomb. I remember morph ball physics every bit as fun as they were the first time back on Tallon IV. And that’s…it?

But in some ways that defines Metroid Prime. It’s about twisty little passages all alike, it’s about shooting the weak spot, it’s about some seriously fine control mechanics, it’s about getting that one new power that will push you over the top and then wanting the next one. For all those reasons, I’ve loved Metroid Prime. But for many of the same reasons I wonder if Samus hasn’t become a prisoner of expectations. A perfect example is fan reaction to the biggest departure in MP3: the not-so-solitary G.F.S. Olympus segments. “That’s not Metroid!” they screamed, and they were right.

And that’s the challenge for the next Metroid title — to do precisely what Metroid did when it went jumped from 2D (Super) to 3D (Prime). It has to take all those expectations and treat them not as a burden but as a stepping stone to the next level. I can’t imagine how difficult that is, but I would trust nobody more than Nintendo to pull it off. After all, they look poised to do the same with Mario Galaxy.

It’s funny that after this Wii flagship title shipped with all the fanfare of the second coming, and doing so many things just right, that we suddenly find ourselves back where we started: expecting another Metroid revolution. But I suppose that’s the nature of trilogies, and the burden of renewing a franchise that has such a long and well loved history.

We last wrote about Metroid in Past Perfect and women in games in Black Women Got Game. Find more Metroid history at Wikipedia.

New Chinese Mythology

China Opening Day
Hairman Mao

When we think China, we often think of a place steeped in centuries old mythology. But new myths spring up now and again, too.

Communist Opening – the majestic visuals surrounding Communist Opening Day belies a political agenda that’s anything but

Hairman Mao – Zedong’s hidden history comes out of the closet in a Yuan retrofit for the ages. Bald to Bouffant in 60 seconds

New Mao / No Mao – speaking of Mao, Shanghai’s Guangci gives two sides of the man: one in mythmaker sterling silver and another melting grotesquely under the bright lights of historical scrutiny

And shedding light on myths around the globe:

Daily Deforestation – paper dispenser hack connects consumption with its environmental effects

Visualize World Health – lovely visualization highlights where doctors are needed most

War and Weddings – photographer forges credentials and sneaks into places officials would rather forget to shed light on world issues that desperately need solving. It’s people like Mark that make sure we remember





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